![]() In Part 1 and 2 we’ll be working with the heavy weight file. If in character creation you moved the weight slider somewhere between then the game uses these two files to find the resulting shape. Why two nif files? The one ending in zero is the small weight and the file ending in one is for the heavy weight. If your outfit is a single piece, you’ll be working on the entire body at once. I took screenshots of my upper body slider adjustments in Part 1 below so I could refer to nearby body sections for the next piece. Since “Marksmage Garb” is modular, I chose to start with the top first, and I repeated the process below for the trousers and armlet. ![]() Open Outfit Studio using the button at the bottom of BodySlide. BodySlide is located in \Skyrim\Data\CalienteTools\BodySlide folder. If you need help installing CBBE body with HDT physics, see my tutorial (#5 in this series). Handy “Unofficial BodySlide 2/Outfit Studio Tutorials” guides on Lovers Lab (adult site). ![]() I’m converting Lind’s Marksmage Garb from UNP to CBBE.
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